After releasing near 3 years, popular riddle game " not the room of lock " (The Room) greeted Asian edition, game support is numerous brief with day Han language, change download paying fee for " free experience, pay incomprehensible lock " . For the riddle game that has many character specification to, roll out Chinese version commendable, had this made precedent, ministry and the 2nd the 3rd Chinese edition also are nearly it seems that before.
Of Asian edition and original different depend on can learning the first rule freely, pay incomprehensible lock complete edition
" not the room of lock " saying to go up is the most popular 2012 riddle game, this work acquired malic year optimal IPad game and GDC year are optimal mobile phone / a series of authoritative award such as palm machine game, ascend an App Store popular a list of names posted up in near 70 countries. The special place of game depends on, its a lot of riddle around move an accurate machine spreads out, a lot of moment they are a box, the player should use all sorts of methods to try to open all sorts of office on the box, obtain crucial clew.
The one large window that abounding the gesticulation with delicacy to operate is game
"Delicate " it is players are evaluated to the accord of game picture. Fireproof Games undertook the burnish of meticulous in a subtle way to room environment and machine, you can see very distinct lines, shade on device, wait detail a moment with colour and lustre, the picture 360 degrees are publicized, shrink put, expand, also can difficult discovery a bit flaw. The one large window that abounding the gesticulation with delicacy to operate also is game, consider mechanism of an exquisite machinery must want to use a large number of acts, rotate for instance, unplug insert, open and shut... game will be directive player oar, click, rotate or double show departure will complete all sorts of actions. Use various operation the mechanism the box is layer upon layer the fun that open lets a person associate " the model is made " (Monzo) , the player is OK in two work play cabinet and delicate part, different is " the model is made " game process is normally " combination " , and " not the room of lock " it is " unlock " .
Correspondence content spoke game setting, gave out crucial key
English is read is not a problem any more to a lot of players, but we still think the blame mother tongue of players reads an experience far so not as fluent as mother tongue, domestic player sweeps Chinese to be able to comprehend its carelessness, and they are reading English to be able to have a few stand, even if the reaction time of zero second, also can affect game experience in exert a subtle influence on. In the riddle game that such problem went to to have a large number of characters more apparent, the character in game uses clew player normally gut of operation, elaborate and provide crucial information, these crucial information often are concealed in an a word, word, the player has careless omission to have game hard, when him the ground is recollected hard, when turning over a dictionary to find the meaning of the keyword, the process of game has become broken up. Of course, if your English is enough smooth, can ignore these effects completely.
Asian edition " not the room of lock " never let a player feel so kind, had first time attempt, the 2nd when had released also can roll out Chinese edition probably with the 3rd when be about to release, let our wait and see what happens.