Can make us tired, not be journey is distant, however the Yu Jie of mood; Can make us dim, not be the burnish of annual ring, however the refrigeration of fight. The most important to us, just maintain the dream that fly, what act vigorously enters is persistent, happy feelings, boiling warm blood. Not for so called love, changing oneself against one's will, how much was love changing at you, standing fast at you however how long.
Calling mahjong skill is not all-purpose, the person with high skill of not certain mahjong can win certainly. In making mahjong process, the method that uses dozen of mahjong skill correctly should be adapt oneself to changing circumstances, hit in different mahjong dozen of different mahjong skill is used in the law, just can make him remain invincible. Mahjong Great Master gives everybody introduction a few skill below.
Should learn to go alluring adversary swallows the bait, he Wei swallows the bait, will make an example again, have in our hand " 20 thousand, 30 thousand, 50 thousand " to can go up quickly the mouth, we are about to choose to be hit 50 thousand, the card that so other player can think you are possible fifty thousand and one times by accident did not need. Next you are begged again into 40 thousand, other perhaps shop signs, let other player do not touch head of in the end so.
Institutional is ear listens to 6, the eye watchs all directions. Want to value oneself card already on mahjong desk, should note the shop sign of adversary more, for instance he plays what card, want shop sign of introduced from the northern and western nationalities or from abroad what, according to the rule giving a shop sign of other player, conclude the more than card in giving their hand. Such ability avoid others first Hu Le.
Can try to live firmly on card field gas, if you discover someone went you to think eating card, perhaps you do not eat this, the shop sign that you miss to eat is more very below, firm perhaps one firm, you can obtain more, but this method must appropriate time just can be used.
Card back does not want to be maintained forcedly, card back cannot support forcedly moreThe more the card is carried on the back the buttock is the more heavy, long bad news is worn, do heart tired body is exhaustedly, the loss outweights the gain; The more the card is carried on the back, the more stubborn disposition, ripe piece do not give free captive animals piece; Such, the back is inevitable. Should learn " person end is not dry, the horse is tired do not eat " truth. Should understand when having dozen of fishing, also have when basking in a net.
Abandon a card 3 haveAbandon a card orderly, cannot wear a shoe to wear pants again first, random set; Abandon card rational, cannot the jujube makes one bar without the jujube, have a try; Abandon a card advantageous, cannot toss rabbit of ox drive out, which to know big where is small.
Meet a card 3 avoidA blind person catchs a thief, who touching is who. The palm on one avoid sole, hard upgrade is stuck. 2 avoid partition throws satisfy one's thirst of others of watermelon, side. 3 avoid are taking cucumber to become wooden club, hit shorter more.
Notice Haitian shop sign, accept or reject easy arrangementIn actual combat, leave a card to perhaps give a shop sign besides considering stack way, the card on the additional and main brand that took care observation within the country even namely and ground. Within the country has had what card, eat on the ground, touch, bar is what card, want careful observation careful. The card accepts on this foundation, ability is broken less piece, the shop sign gives on this foundation, ability feeds a card less. Some greener consider hand shop sign only go staying, take no account of or owe a consideration Haitian card, that relies on luck card games only.
Win 3 great skill surely1, first piece do not eat. A piece of card does not eat the head that the other side makes to be not touched. This is to should see this the use of the card that feel a card of the first make one's rounds is good it is bad, the first piece of card lets it pass, can appear again also perhaps, need not wear urgently go eating go touching.
2, add bar to arrange consider a desktop. Bright quarter want to add thick line, must notice the condition of dish of face, affirm the safety of the card that add thick line, can happen to be grabbed sometimes otherwise the crisis of bar.
3, dozen ripe do not hit unripe, ill card not to go out. Ill card is absolutely and dangerous card, enter crises, appropriate plays ripe card, should not take the lead in playing unripe card.
Make mahjong luck how often be defeated to do bad?Everybody knows, "Luck " this thing is random, of contingency, not affirmatory. The volitional place that gets a person far from is controlled. 13 pieces of cards that everybody cannot know to also cannot control him to have a hand are a what appearance, subsequently feeling shift is a what state. Want lucky, choose a good flourishing money mascot to be able to have crucial effect, can from go up at all the congenital life that improves money carry inadequacy manages, urge flourishing acquired money carry, aid you fund is wide, money Lupan rises. Aing mythical wild animal is the geomantic treasure with a kind of geomantic admirable effect, a its power are quite great, it is second beautiful, 3 its economy are substantial, right geomantic any developing evil spirit, urge money, restful... respect, have avoid first-rately effect of fierce hasten auspicious
Hit mahjong to want " small earn brushstroke " , take it, wrap you to hit one bureau to win one bureau, decisive battle arrives day break!
It is the animal of a kind of god in our country fairy tale, its biggest characteristic enrols money ability namely extremely strong.
Go every time card games perhaps hits mahjong to must take it, aid you fund is wide, hit mahjong to want what card to come what card, the hand can listen to a card since. . . . . . . . . . . . . . . . . . . .