Days elapses quickly, 8090 after we are already grown also, had become parents even, accompany us now more it is a series of electron products such as plane of mobile phone, computer, sport, the pure years when leaves us far however. Review the life of associate with, whether do you still remember carrying submit a written statement to a higher authority on the back to wrap the school gate that steps school of enter a school for the first time, whether to still remember us in one's childhood a variety of interesting game, whether to return the cartoon that writes down a ministry is good-lookingly.
1. hopscotch:
With adhesive plaster or chalk draws a check on the ground, a scree is taken in the hand that participates in game, throw pebble write have " heaven " in grid, jump next grid, adjacent write have " heaven " after grid, crouch to come to cobble pick up, return by former road, every grid can take a foot only, according to whether be finished and finish time judge position, the men and women all can attend, the number inspects spot condition and decide, cent is two groups.
2. rubber band skipping:
Will resilient cord knot has been fastened, after the person of two above has been pulled, participate in personnel to be able to begin to jump, according to the time that jump long paragraph becames famous second, basically be aimed at a schoolgirl, the number inspects spot condition and decide, cent is two groups.
3. loses handkerchief:
Participate in personnel to be surrounded into a circle to had crouched, among them a person is taking handkerchief to run outside the circle, everybody is sung together " thin silk of wash one's hands of " this song, before song is sung, the person of expert thin silk puts handkerchief in random one the individual's back, wait for this person discovery, be about to taking handkerchief to chase the person of thin silk of wash one's hands of, the person that handkerchief loses if overtaking continues one round game, if was not being overtaken criterion by chase that individual to begin game one round, the men and women all can attend.
4. jumps big rope:
Two people shake rope, someone else is crossed from inside the rope by turns, if cannot be crossed, change shake rope. Shake a pithy formula often also reads aloud when the rope, the person that jump must follow a pithy formula to make a motion. For instance, "Soja soja fries red bean (at this moment you should be entered come in the rope) , a bowl of millet a bowl of flesh (you jump in the rope) , ask you to turn a circle (pen number inspects a condition and decide but must not exceed 5 rounds) (you must jump to turn at the same time at the same time circle) , ask you to sweep go to the fields (you must crouch downward let hand enough touchdown at the same time even skip cannot stop) , you wash a face, (you have to wash a face with the hand) ... ask you to go out (at this moment you have to come out from the rope " ) .
5, old wolf old wolf when:
5 people, find out one individual back to bend over to be duped in the wall to everybody with stone shears cloth old wolf, someone else in a few delimit outside rice a line stands online outside, begin to cry " old wolf old wolf when " , the person when old wolf from " a bit " begin to reply and can look round. When he replies someone else can take the chance to run forth, but have to stop when old wolf looks round, if be seen by old wolf you still are running, so old wolf with respect to this substitution. (reply to old wolf till 5 o'clock) contrary old wolf or old wolf.
6, the chess that fight animal:
Whole game is cent is two area, there is a river to break up two area among, the animal that bridge can let each other crosses a river, want to gain a victory, must the den of occupational beyond animal wins a victory. The lion and tiger can have hopped river, mice can have swum river, must not cross a river from bridge certainly, and it is when mice when the river is medium, can hold back the lion and tiger to jump over. You can prey by you the smaller than you creature in grid, but of only exception is, mice is OK " prey " elephant.
Piece of the chess that fight animal in all 16, cent is red yellow two groups, each 8, by both sides each hold a group, beasts is same, cent is 8 kinds:
Diamonds: Elephant, lion, tiger, leopard, dog (dog) , wolf, cat, rat
Huang Fang: Elephant, lion, tiger, leopard, dog (dog) , wolf, cat, rat
7, the bag that throw sand:
Branch group, first covey inter, another pair is hit in both sides, everybody opportunity was over, two teams with respect to intermodulation. The person of the inter, was hit, reduce a person, if receive a sanded package, the opportunity that can revive once, until fasten batsman to fail entirely, game ends.
8, roll iron hoop:
After hearing signal setting out, set out from start line, roll ahead with cleek hook wheel. Ordinal in scroll bypass the fraise of the setting, when arriving at terminus to use the shortest person triumph.
9, eagle catchs a chickling:
Eagle does not catch gallinaceous mom, can break through the line of defence of gallinaceous mom only, after capturing backmost chickling, eagle is get the better of.
10, 123 chump:
Call word of command together: "We are chump, must not talk must not move, must not walk must not laugh! " countersign ends, hold dormant position instantly, no matter be what pose originally, must maintain do not move. If one person cannot help talking first, perhaps laugh, perhaps act, criterion this individual is game loser. Someone else can call his control penalty, and call word of command: "Why do you bully our chump, chump does not talk! " next resumptive game of below one round of chump.
11, carry sedan:
number threesome, cent becomes a few groups, can undertake carrying the match of the sedan. Every groups of medium two people stand relatively, 4 hands photograph grasps composition " sedan " , grab left hand wrist with the right hand severally namely, next two people grab right hand wrist each other again. The 3rd person sits " sedan " , be about to two feet extend the two arms that take two companions respectively between, two tactics is helping the companion's shoulder up. After issueing word of command, each groups advance together, it is to terminal that covey first get the better of. "Sedan " if midway is diffuse, must continue to advance again after place builds good sedan.