Hit mahjong skill encyclopedia, money cannot lose again after remembering well

All day long of hand of a lot of cards immerses oneself in card games, had not thought seriously to playing the basic principle of mahjong, perhaps had not thought at all, perhaps say to know far from. Oneself think the main train of thought that plays mahjong has two:

(one) oneself are not nodded prepare Chinese medicine by roasting it in a pan and prevent other places to choose small artillery piece. Every knows go, bridge know, the victory often is not to come from his, result from however oneself make a mistake less, in awaiting the process that the other side errs. Playing mahjong is to mix (introduced from the northern and western nationalities or from abroad) card, mix more only card, little place prepares Chinese medicine by roasting it in a pan or do not choose artillery piece, just can win a victory. Chengdu card hand thinks generally " big pip little shop sign is not deficient " , notch actually, tall cent just is good sense. Accordingly, want to reduce bit of artillery piece as far as possible. Next, want to prevent its other places to choose artillery piece, do good skill when you when listening below big shop sign, not only should prevent oneself to choose artillery piece, prevent other places even intended or innocently nod little shop sign.

(2) want a piece of shop sign only with the card. Chengdu card hand has a word " be inferior to card to Hunan " . "To Hunan " it is hand pointing to a card with two double piece listen below trump card, be like " 5 tubes 5 tubes " with " 40 thousand " , chengdu mahjong athletics may be any cards, listen to a card to be two pieces, 5 tubes 20 thousand. And listen to card piece (embed piece) , it is a piece only with the card. "Be inferior to card to Hunan " immanent meaning is to be in " to Hunan " below the circumstance, although listen to two pieces of cards, but with card probability far under " embed piece " . Our extend the meaning this truth, see not hard at 2 o'clock: 1, with the card Zhang Shu is again wide (the author has encountered the case that hears 7 pieces of cards in Ceng Zaishi battle. Usually, the case that hears 5 pieces of cards appears case is more, like 2223456, listen to Zhang Wei 1, 4, 5 pieces of 6 7+3, cards) skill card, just also mix a piece with the card. 2, want specific more different card audition a card with card probability, wide listen to a card do not compare those who listen to a piece of card to mix certainly with card probability card probability is high.

Hit mahjong skill encyclopedia, money cannot lose again after remembering well

(3) prevent others and card. No matter others nods others, still be others is felt oneself, to you character, you do not have accrual. Your again good shop sign, again wide cry, because others becomes with the card,do not have any meanings. Accordingly, audition foundation lays in oneself, want to prevent others and card. Not little person always says " want next calling " , just meet a card so. If say, misfortune is right cloud of bid farewell of able to read aloud fluently " on touch fall to be felt oneself " , do you fall make have why to use? Right now, the meeting that meets a card says " early know did not touch " , if translating him " early know he can be felt oneself, father does not fall cried, you are not felt enrage you dead " .

2, commonly used a pithy formula

1, first piece do not eat. A piece of card does not eat the head that the other side makes to be not touched. This is to should see this the use of the card that feel a card of the first make one's rounds is good it is bad, the first piece of card lets it pass, can appear again also perhaps, need not wear urgently go eating go touching.

2, add bar to arrange consider a desktop. Bright quarter want to add thick line, must notice the condition of dish of face, affirm the safety of the card that add thick line, can happen to be grabbed sometimes otherwise the crisis of bar.

3, dozen ripe do not hit unripe, ill card not to go out. Ill card is absolutely and dangerous card, enter crises, appropriate plays ripe card, should not take the lead in playing unripe card.

4, the opportunity is incorrect do not hit. If intentional thing or urgent matter are in,hit mahjong personally, sure cannot gratified flexibly, eventually failure comes on the stage.

5, raise Hei Yigong. In play a game of chess, should restrain a winner, help the person that be defeated.

6, red black I hold the post of oneself. When card use comes, take the advantage of get the better of pursue and attack; When the brand has carried, should as far as possible introduced from the northern and western nationalities or from abroad card, not softhearted,

7, Lian Zhuang is not hit east. Enter suitable bureau Home Gu San; Hit mahjong to divide outside considering good oneself shop sign, also want those who notice other home to give a shop sign.

8, avoid the important and dwell on the trivial. Oneself had done not have hope of introduced from the northern and western nationalities or from abroad medal, should keep away from card of give oneself airs person, this also is fight one of means.

9, 4 bureaus but introduced from the northern and western nationalities or from abroad, do not come be defeated. Be like in 4 bureaus can introduced from the northern and western nationalities or from abroad one bureau, won't be defeated.

10, muscle eating chaos, touch random muscle. Eat a card to meet a card, will make feel a card to look brand-new, and make card face presents new condition. If be about to make eat,make touch accordingly, appropriate does not make the other side is aware of, initial stage eats unexpectedly touch, enemy eye mixes ability disorder the condition of dish of face, take the effect that touch otherwise, rather appear fragile and faint.

11, good shop sign is hit first. Normally good shop sign is to point to 3 to the card of 7. If has 45 tubes inside your hand, and when feeling 7 tubes again, it is advisable that appropriate is hit before it is too late. Because hand card already had 6 groups of enough combination, because make a prompt decision, hit as early as possible, lest has not enough time to take a card, regretful myriad.

Hit mahjong skill encyclopedia, money cannot lose again after remembering well

3, mahjong Great Master sums up gain a result surely

1, card games is costly have patience. It is a kind of gentle state of mind not only patiently, and it is a kind of skill and wisdom.

2, card games is costly in harden oneself. The card is unlucky can bear cross, the withstand when card flourishing takes exercise. Just about: "Be an armchair strategist becomes aware eventually shallow, know this matter to want absolutely bend forward row.

3, big shop sign is not done by force blindly. Regnal dimension has two verses is best annotate: "It is the world does not stay most, youth demit lens spends demit to cultivate. Youth demit lens spends demit to cultivate..

4, listen to a card to blowout (play one of the pieces in Chinese chess making a point namely) . The state of mind that love a shop sign cannot want, fluky psychology cannot have. Archaism cloud: Pi Zhi is not put, does wool add Yan? Do not want country to want beautiful woman, country was done not have, beauty also went.

5, the line with card successful fight: Overall situation is in bosom, act as the occasion requires adapt oneself to circumstances.

6, experience of war having a card is important admittedly, but the negative effect that did not ignore experience to bring, that is: Thinking of sex of the Sui Dynasty, habitual thinking.

7, the technology is mahjong unexpectedly the foundation of ability, the technology is in only state of mind is stable, below the situation with neat state of mind, ability gets normal play.

8, card games state of mind decides to be defeated win. Everybody is the behave person of constitution, thought, mood, below most circumstance, the state of mind that often is a person decided final result.

9, hit mahjong, look for contradiction namely, resolve contradiction. The society is clever resolve the contradiction between card hand, the contradiction between card appearance and brand force, find in encountering the contradictory, process that dissolves contradiction promote the method with the card.

10, card games cannot lean lot only. Luck stand or fall is probability incident, be consciousness forms in person head after the accident reflect; Luck is postmortem spirit child, there is luck absolutely on the world this kind of material. Try to cast lot, when lot will go up again the person of table-board is foolish, extremely unwise.

11, habit of card games avoid. Once card games nurturance habitual movement and attitude, adversary guesses your state of mind and brand force very easily.

12, hit mahjong, also want to stress be well-matched in social and economic status. Everybody, ought to the condition according to oneself, the condition such as capacity of level of such as social class, technology, economy, give oneself fixed position, have place oneself only the mahjong place at suiting oneself, smooth, mood loosens ability understanding condition, ability develops normal standard. Avoid by all means is riding a camel to pulling chicken -- tall tall, low low, do not have a law to play!

13, card back is maintained not forcedly, card back cannot support forcedly more. The more the card is carried on the back the buttock is the more heavy, long bad news is worn, do heart tired body is exhaustedly, the loss outweights the gain; The more the card is carried on the back, the more stubborn disposition, ripe piece do not give free captive animals piece; Such, the back is inevitable. Should learn " person end is not dry, the horse is tired do not eat " truth. Should understand when having dozen of fishing, also have when basking in a net.

14, card games appropriate is firm. Cannot be chicken feather, courage is inserted on telegraph pole too big; Cannot go up in point of a knife more turn a somersault, play hang risk one's life needlessly.

15, abandon a card 3 have. Abandon a card orderly, cannot wear a shoe to wear pants again first, random set; Abandon card rational, cannot the jujube makes one bar without the jujube, have a try; Abandon a card advantageous, cannot toss rabbit of ox drive out, which to know big where is small.

16, card games should pay attention to bearing and card wind. Self-conscious give up is abusive, oneself shoe, oneself know which are close; The widow is pregnant, oneself understand a root where; Abusive do not change denounce a person to disrelish, if things go on like this does not have popularity.

17, meet a card 3 avoid: A blind person catchs a thief, who touching is who. The palm on one avoid sole, hard upgrade is stuck. 2 avoid partition throws satisfy one's thirst of others of watermelon, side. 3 avoid are taking cucumber to become wooden club, hit shorter more.

18, card games wants the intention concentrated. Cannot one sweet respect two honour gods, zun Ye is not, right also not be.

19, card games progress is rapid, kongfu is in outside. Do not know a the truth of sth. , it is along the body only in this hill. The well cleans out water 3 times delicious, person from 3 division skill in wushu tall. If want essence of life, listen before the person. The edge learns an edge to ask, just have knowledge.

20, manage card pays attention to appropriate diligent appropriate is suitable. Avoid by all means became the needlework basket of lazy young married woman, farfetched.

21, do make greatly danger. Peony of sickbed thereinbefore dream, on one's deathbed still has an insatiable desire for a flower, love a card to do kill a the dead greatly.

22, card games idea is needed. Common mistake: Do do greatly small, abandon a card not, big shop sign disappears, little shop sign was not mixed. The result often is: Bonze was not become, wife was not married on, both ends is delayed.

Hit mahjong skill encyclopedia, money cannot lose again after remembering well

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