" full-scale war: The Three Kingdoms " the classic pattern that official gain guest revealed game recently (be based on " annals of the Three Kingdoms " ) with historical novel mode (be based on " historical novel of the Three Kingdoms " ) a few distinction, former and " full-scale war " past dynasties work is same, dedicated struggle at national government and military affairs, and latter puts the emphasis on heroic part, with them luxuriant wushu and strategic actual strength control war situation.
In classic pattern, the fierce on battlefield will use the real weapon on the history, but 2D establishs draw to be able to use the style with luxuriant appreciably, this is to make sure enough area graduation is good let a player choose. The fierce in classic pattern will be met only is ordinary mortal, can be in of armed escort cluster round next entering battlefield, but fierce general skill can appear in historical novel mode only.
The rhythm of classic pattern is slower, the player can have more time to ponder over next actions on battlefield. Fatigue value can act very important role, unit will be apter exhaustion. The meeting in classic pattern has duel system, but have both sides only when the armed escort of fierce general is pestered together, just spark likely duel. Bilateral armed escort will surround fierce inside the circle, let fierce will undertake sheet is carried, also can undertake is opposite between armed escort at the same time definitely.
" full-scale war: The Three Kingdoms " will December 2019 put on sale, support Chinese dub, expect please.