Well-known, " exciting battlefield " in this game at present till, relatively the game way of the mainstream still says to give priority to with the 3rd person, because everybody feels,when the 3rd person is used in game game experiences more frank. Be in after all mode of the 3rd person when, the character's view is bigger, broader, discover the enemy beside more easily also. Although the 3rd person is held in both hands so by the player's heat, but the government joined mode of the first person very heart to heart still in game, make a player OK accomplish adjust at any time the first person and the 3rd person.
Actually, if we had seen a few technologies advocate the official match that sowed direct seeding perhaps understands a few end to swim, can discover, in show the end nowadays to swim in the match, be used by people most the 3rd person instead not very gets player of take office industry wait for saw. But swim as the hand of edition seek to live on absolutely, " exciting battlefield " the step that did not accomplish follow closely end to swim apparently, although be in eventually about the recreational mode of the first person 1000 breathe out 10 thousand the line goes up in calling out, but of the one numerous player that does not have however love.
" exciting battlefield " be in what S2 sports season had rolled out the first perspective early to play a way, and be in S3 when more direct added the first perspective game mode in the center, however, numerous player abandoned in succession for reason with cannot suiting however the first perspective, in the bosom that casts the 3rd perspective again. Nevertheless player of a few great minds fondles admiringly to the first perspective however, so compare at the 3rd perspective, what does the first perspective have to there are dot and drawback again?
Defect one, the produces different rate very easily 3D when the player is using the first perspective is swimmy, it is all that actually 3D dizzinesses eat chicken kind the common fault of game, outside the constitutional problem of oneself of general eliminate player, those who draw the different metropolis of qualitative superiority and game perspective to cause different level is swimmy. Compare at the 3rd perspective open, the first perspective is people limitation in an arc area before, go plus what the player needs to walk back and forth search equips, easier dizzy, this also is the main reason that a lot of people reject the first perspective.
Defect 2, discover distance and the enemy behind not easily, resemble above mention, the player inside the first perspective can see the thing before only, and the perspective is global very low, we are very accordingly ugly the thing with a bit a bit further Qing Dynasty, this also is the player that likes to play Ju more very much one of reasons its slam the door. Plus, unlike of the first perspective the 3rd perspective is euqally OK and optional drag perspective, see the picture behind the character, so if when you run amain, abrupt change comes out from the back an enemy, dispute often is discovered not easily.
But, why the defect so much of the first person, a few technologies player or meeting first selection Where is the first person? Because relatively the 3rd person that widens at eye shot, the prostrate demon in the first person is fewer, because of this player can need not worry running poison or it is to just enter place of safety by prostrate demon " die secretly " phenomenal happening. And because the player amount in the first person is less, this also was brought about outside hang fewer, game experience of the player also rose relatively. In the first person, because angle of line of sight becomes low, so the feel of firearms is mixed shake rate also becomes low subsequently, this also is the player first selection that likes firm gun the main reason of the first perspective.
The suiting that wants to had played the first person to need a player to have taller integrated ability become reconciled however ability, this also is the key that lets numerous player flinch, but only true had experienced the first perspective for many times, player ability feels the special part of the first person from which, believe the first person is in " exciting battlefield " in rise abruptly, also be time problem only just.